I feel much better today after talking to David about my current (and final since it’s due SO soon) direction. I think I just needed some time to re-fresh and remember how to actually design things with more informed decisions, instead of just throwing things together without thinking. But honestly, I think I’ve always had a slight problem with keeping myself in a ‘designer’ mindset when I start projects. I’m not usually good at coming up with a set plan at the beginning of a project. I remember last year when we were given the ‘seating device’ assignment, Jes started almost the first day with concepts ONLY related to being cut out of one circle, focusing on multi-person seating. I started out drawing 50 different random things I saw around me like the bathroom lock, origami, trash – mostly in profile or top view because I just don’t seem able to think in 3D very quickly…
For the remainder of projects I work on in school, I want to try and focus down on one good ‘theme’ or ‘rule’ – like “what can i make out of a perfect circle?” – at the beginning of a project. In the end, I want my projects to come across stronger and more fully developed when I present them. Less “I couldn’t really find a direction until five days before the first pin-up, but I did really good work in those five days!”, and more “I started with this [insert cool idea of a start off point, like only using nouns instead of adjectives for your target words!] and went from a to b to c to d and ended with e with ease,” would be nice in my design life.
Another thing I’m going to try doing more often is giving myself more strict time limits on the things that I’m doing. An hour is quite a decently long amount of time, and if I don’t accomplish one important thing every hour – it seems like a waste. Whenever David gives us ‘real-life’ challenges in class, i.e. GO MAKE A POSTER IN 30 MINUTES OR YOU’RE FIRED, we seem to get a lot accomplished but whenever I’m on my own ‘just trying to sketch some concepts’ the blank paper and the seemingly endless amount of time messes with me.
The sketch models I lathed this week are serving as a really good starting point for the concept I’ve got now, drawing inspiration from a lotus (water lily) and a lily pad. Pink foam modeling isn’t really accurate enough for me (or just not very helpful with this particular project); maybe part of it is that I’m too impatient and need more practice using the wire cutter slowly. I think the proportions of my current models are dead on in size, but David mentioned somehow shelling the inside so that the overall weight and bulk would be less overwhelming and more ‘fresh’. I’m going to be doing a lot of 3D computer modeling and sketching this weekend to work out the super important details. We’re doing a silent pin-up on Wednesday to show all the process we’ve done, and then we’re doing “graphic treatments” for Friday I think? Soon, anyway.
Anyway, I’m relieved and excited to keep working on this now!